# v1.0.0 - Production Release (2026-04-16)

> 🎉 **First Stable Release** — Production-ready WebRTC learning platform

## Overview

This release marks the first stable version of the WebRTC project, incorporating all features developed over the past year into a production-ready package with comprehensive documentation and bilingual support.

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## ✨ Major Features

### Real-time Communication
- **WebSocket Signaling** — Robust signaling hub with room management
- **1-on-1 Calls** — Direct peer-to-peer video/audio calls
- **Multi-party Mesh** — Support for up to 50 concurrent participants per room
- **DataChannel Chat** — Peer-to-peer text messaging without server relay

### Media Controls
- **Mute/Unmute** — Real-time audio toggle
- **Camera On/Off** — Video stream control
- **Screen Sharing** — Display media capture and streaming
- **Local Recording** — Browser-side MediaRecorder with WebM export

### Security & Stability
- **Origin Validation** — Configurable WebSocket origin whitelist
- **Identity Binding** — Server-verified client identities
- **Resource Limits** — Protection against DoS (max 1000 rooms, 50 clients/room)
- **Goroutine Safety** — Race-condition-free connection lifecycle

### Deployment
- **Docker Support** — Multi-stage builds for minimal image size
- **HTTPS/TURN Ready** — Docker Compose with Caddy and coturn
- **GitHub Pages** — Documentation hosting with Jekyll
- **CI/CD** — GitHub Actions for testing and deployment

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## 📝 Documentation

### New in This Release
- Comprehensive bilingual documentation (English & 简体中文)
- Complete API reference guide
- Troubleshooting and FAQ section
- Professional README with navigation

### Documentation Structure
```
docs/
├── README.md / README.zh-CN.md       # Documentation index
├── guide.md / guide.zh-CN.md         # Technical guide
├── deployment.md / deployment.zh-CN.md  # Deployment guide
├── signaling.md / signaling.zh-CN.md    # Protocol specification
├── api.md / api.zh-CN.md             # API reference
└── troubleshooting.md / troubleshooting.zh-CN.md  # Troubleshooting
```

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## 🔧 Technical Improvements

### Backend (Go)
- Modular hub architecture with clean separation of concerns
- 100% test coverage for critical paths
- Comprehensive linter configuration (11 linters)
- Graceful shutdown handling

### Frontend (JavaScript)
- Modular ES6 architecture
- State machine for connection management
- Perfect negotiation pattern for WebRTC
- Auto-reconnection with exponential backoff

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## 📦 Dependencies

| Package | Version | Purpose |
|:--------|:--------|:--------|
| Go | 1.22+ | Runtime |
| Gorilla WebSocket | v1.5.3 | WebSocket implementation |
| Caddy | 2.x | HTTPS reverse proxy |
| coturn | latest | TURN/STUN server |

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## 🚀 Quick Start

```bash
# Clone the repository
git clone https://github.com/LessUp/webrtc.git
cd webrtc

# Run locally
go run ./cmd/server

# Or with Docker
docker compose up -d
```

Visit `http://localhost:8080` and join a room to start calling!

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## 🙏 Acknowledgments

This release consolidates work from multiple development phases:
- v0.1.0 — Project initialization
- v0.8.0 — DataChannel & Mesh architecture
- v0.9.0 — Major refactoring and modularization

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**Full Changelog**: [changelog/](../changelog/)
